Unity
Unity Learning Pathway
Explore a 3D world
An introduction to Unity: 3D objects, character controllers, colliders, text and buttons.
Star Collector
Create a minigame (a short computer game) where you collect spinning stars as fast as you can.
World Builder
Design and build a 3D world and character. This project will be built upon for the next two projects in the pathway.
3D adventure
This is final project in the Unity Learning Path. This invent project has you creating a game with a goal and one or more endings.
Unity More learning Pathway
Rainbow Run
This is the first project in the Unity - More Learning Path. Create a game to control a ball along a pathway, avoiding obstacles along the way.
Disco Dance Floor
This is the second project in the Unity - More Learning Path. Create a tiled disco dance floors that lights up and plays sounds when a disco ball is rolled across it.
Don't Fall Through
This is the third project in the Unity - More Learning Path. Create a two-player game where each player must try to find the safe route across the tiles first. If a player rolls on the wrong tile, then they will fall through the floor!
Pixel Art Reveal
This is the fourth project in the Unity - More Learning Path. Create an art game where the player rolls a ball to reveal pixels that form a picture.
Track Designer
This is the fifth project in the Unity - More Learning Path. Design your own track to roll a ball down using tilt and interactive objects.
Marble Mayhem!
This is the final project in the Unity - More Learning Path. Design a game, digital interactive toy, marble run, or art experience by creating an interactive 3D experience using Unity's physics and a range of materials.