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Use Scratch to create a catch game where the user catches the top produce created in New South Wales. Win the game to read some extra facts.Download lesson plan PDF
What you will learn
- How to create falling objects
- How to add a score
- How to increase size and speed based on variables
Curriculum alignment for this project
Use this guide to see how Code Club delivers on the NDTC.
You can also download printable version of the full curriculum.